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	<title>Sound42 &#187; socialspiel</title>
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	<description>Audioprouction - sounddesign and music</description>
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		<title>Tight Lines Fishing &#8211; Game Music and Sounds</title>
		<link>http://www.sound42.com/tight-lines-fishing/</link>
		<comments>http://www.sound42.com/tight-lines-fishing/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 17:05:29 +0000</pubDate>
		<dc:creator>Lukas Hasitschka</dc:creator>
				<category><![CDATA[social game]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hasitschka]]></category>
		<category><![CDATA[lines]]></category>
		<category><![CDATA[lukas]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[socialspiel]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[tight]]></category>
		<category><![CDATA[vienna]]></category>
		<category><![CDATA[wien]]></category>

		<guid isPermaLink="false">http://www.sound42.com/?p=520</guid>
		<description><![CDATA[<p><img width="300" height="249" src="http://www.sound42.com/wp-content/uploads/2011/10/TightLines-300x249.png" class="attachment-medium wp-post-image" alt="TightLines" title="TightLines" /></p>Tight Lines Fishing (by socialspiel) - game music, sound design  and sounds &#8211; Lukas Hasitschka, Instruments &#8211; Paul Gallister &#8211; Sound42 2011. &#160; Awards: Content Award 2011 &#8211; Category &#8220;Partner Price&#8221;. German Developer Price 2011 &#8211; Category &#8220;Best Social Game&#8221;. &#160; What I enjoy most about doing game audio is when you completely understand the [...]]]></description>
			<content:encoded><![CDATA[<p><img width="300" height="249" src="http://www.sound42.com/wp-content/uploads/2011/10/TightLines-300x249.png" class="attachment-medium wp-post-image" alt="TightLines" title="TightLines" /></p><h3>Tight Lines Fishing (by <a href="http://www.socialspiel.com">socialspiel</a>)</h3>
<p>- game music, sound design  and sounds &#8211; Lukas Hasitschka,</p>
<p>Instruments &#8211; Paul Gallister &#8211; Sound42 2011.</p>
<p>&nbsp;</p>
<p>Awards:<br />
Content Award 2011 &#8211; Category &#8220;Partner Price&#8221;.<br />
German Developer Price 2011 &#8211; Category &#8220;Best Social Game&#8221;.</p>
<p><object width="420" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/u3d_7bkEWA0?version=3&amp;hl=de_DE" /><param name="allowfullscreen" value="true" /><embed width="420" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/u3d_7bkEWA0?version=3&amp;hl=de_DE" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>&nbsp;</p>
<p>What I enjoy most about doing game audio is</p>
<p>when you completely understand the developers wishes.</p>
<p>When Helmut from socialspiel and me were brainstorming</p>
<p>and he told me: “we need fish, countryside and a little urban touch”</p>
<p>I felt challenged but I knew what to do.</p>
<p>So after composing the melody and fixing the tempo,</p>
<p><a href="http://www.sound42.com/wp-content/uploads/2011/07/paul-ukulele.jpeg"><img class="alignleft size-thumbnail wp-image-285" style="margin: 5px 3px;" title="paul-ukulele" src="http://www.sound42.com/wp-content/uploads/2011/07/paul-ukulele-150x150.jpg" alt="" width="150" height="150" /></a>I decided to let the countryside reflect through “soft-cliché” instruments.</p>
<p>Instead of recording harps and banjos,</p>
<p>I asked Paul to play it with Ukuleles and Melodicas.</p>
<p>We tried out the rhythm with electronic beats and synth-bass,</p>
<p>which turned out to be too hard, so I played the drums myself.</p>
<p>To mix the Ukulele-Melodica Cocktail with accoustic drums gave the theme its little extra.</p>
<p><object width="100%" height="81" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowscriptaccess" value="always" /><param name="src" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26922651" /><embed width="100%" height="81" type="application/x-shockwave-flash" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26922651" allowscriptaccess="always" /> </object> <span><a href="http://soundcloud.com/user3471423/soundtrack-tight-lines-fishing">Game-Soundtrack &#8211; Tight Lines Fishing</a> by <a href="http://soundcloud.com/user3471423">user3471423</a></span></p>
<p>&nbsp;</p>
<p>Producing the second track and the sounds was like going on holiday.</p>
<p>I took my Sony PCM-D50 and made a trip to Admont in Styria.</p>
<p><a href="http://www.sound42.com/wp-content/uploads/2011/07/homepagepic1-rendausschnitt1.jpeg"><img class="size-thumbnail wp-image-287 alignleft" style="margin-left: 3px; margin-right: 3px;" title="atmo recording admont" src="http://www.sound42.com/wp-content/uploads/2011/07/homepagepic1-rendausschnitt1-150x150.jpg" alt="" width="150" height="150" /></a>For the atmo, fishing rods and fish-sound design, the area was perfect.</p>
<p>I took my guitar, sat beneath a tree and just played a melody</p>
<p>while looking at the wide landscape.</p>
<p>It took some hours and I got it.</p>
<p>The rest was studio work with Paul, who played it,</p>
<p>and me doing percussion.</p>
<p><object width="100%" height="81" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowscriptaccess" value="always" /><param name="src" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26923122" /><embed width="100%" height="81" type="application/x-shockwave-flash" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26923122" allowscriptaccess="always" /> </object> <span><a href="http://soundcloud.com/user3471423/soundtrack-tight-lines">Game-Soundtrack &#8211; Tight Lines Fishing &#8211; gameplay</a> by <a href="http://soundcloud.com/user3471423">user3471423</a></span></p>
<p>&nbsp;</p>
<p>Making the audio for Tight Lines Fishing was great, due to very inspiring moments</p>
<p><a href="http://www.sound42.com/wp-content/uploads/2011/07/fish1.jpeg"><img class="alignleft size-thumbnail wp-image-288" style="margin: 5px 3px;" title="fish" src="http://www.sound42.com/wp-content/uploads/2011/07/fish1-e1320160868867-150x150.jpg" alt="" width="150" height="150" /></a>and funny situations with owners of a fishing pond.</p>
<p>Helmut Hutterer and the team of socialspiel made a great social game</p>
<p>and gave us the possibility</p>
<p>to let it sound great!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><em>Tight Lines Fishing is a social fishing adventure which takes place on Facebook.</em></p>
<p><em>Players compete amongst each other online to catch the biggest fish. But it doesn’t stop there,</em></p>
<p><em>train your skill, customize your character and equip gear to catch better fish.</em></p>
<p><a title="Tight Lines Fishing" href="https://apps.facebook.com/tightlinesfishing/" target="_blank">Play Tight Lines Fishing on Facebook </a></p>
<p>&nbsp;</p>
<p>Lukas Hasitschka 2011</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><em>All sounds, sound effects, sound design and music in this animated Video </em><br />
<em>were composed and produced by Lukas Hasitschka &#8211; Sound42 2011.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sound42.com/tight-lines-fishing/feed/</wfw:commentRss>
		<slash:comments>425</slash:comments>
		</item>
		<item>
		<title>Tight Lines Fishing &#8211; Game &#8211; music and sounds</title>
		<link>http://www.sound42.com/tight-lines/</link>
		<comments>http://www.sound42.com/tight-lines/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 00:11:51 +0000</pubDate>
		<dc:creator>Lukas Hasitschka</dc:creator>
				<category><![CDATA[social game]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[lines]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[socialspiel]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[tight]]></category>

		<guid isPermaLink="false">https://host19.ssl-gesichert.at/sound42_com/?p=46</guid>
		<description><![CDATA[<p><img width="300" height="249" src="http://www.sound42.com/wp-content/uploads/2011/10/TightLines-300x249.png" class="attachment-medium wp-post-image" alt="TightLines" title="TightLines" /></p>Tight Lines Fishing (by socialspiel) -Game music, sound design and sounds &#8211; Lukas Hasitschka, Instruments &#8211; Paul Gallister &#8211; Sound42 2011 Awards: Content Award 2011 &#8211; Category &#8220;Partner Price&#8221;. German Developer Price 2011 &#8211; Category &#8220;Best Social Game&#8221;. &#160; What I enjoy most about doing game audio is when you completely understand the developers wishes. [...]]]></description>
			<content:encoded><![CDATA[<p><img width="300" height="249" src="http://www.sound42.com/wp-content/uploads/2011/10/TightLines-300x249.png" class="attachment-medium wp-post-image" alt="TightLines" title="TightLines" /></p><h3>Tight Lines Fishing (by <a href="http://www.socialspiel.com">socialspiel</a>)</h3>
<p>-Game music, sound design and sounds &#8211; Lukas Hasitschka, Instruments &#8211; Paul Gallister &#8211; Sound42 2011</p>
<p>Awards:<br />
Content Award 2011 &#8211; Category &#8220;Partner Price&#8221;.<br />
German Developer Price 2011 &#8211; Category &#8220;Best Social Game&#8221;.</p>
<p><object width="420" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/u3d_7bkEWA0?version=3&amp;hl=de_DE" /><param name="allowfullscreen" value="true" /><embed width="420" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/u3d_7bkEWA0?version=3&amp;hl=de_DE" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>&nbsp;</p>
<p>What I enjoy most about doing game audio is</p>
<p>when you completely understand the developers wishes.</p>
<p>When Helmut from socialspiel and me were brainstorming</p>
<p>and he told me: “we need fish, countryside and a little urban touch”</p>
<p>I felt challenged but I knew what to do.</p>
<p>So after composing the melody and fixing the tempo,</p>
<p><a href="http://www.sound42.com/wp-content/uploads/2011/07/paul-ukulele.jpeg"><img class="alignleft size-thumbnail wp-image-285" style="margin: 5px 3px;" title="paul-ukulele" src="http://www.sound42.com/wp-content/uploads/2011/07/paul-ukulele-150x150.jpg" alt="" width="150" height="150" /></a>I decided to let the countryside reflect through “soft-cliché” instruments.</p>
<p>Instead of recording harps and banjos,</p>
<p>I asked Paul to play  it with Ukuleles and Melodicas.</p>
<p>We tried out the rhythm with electronic beats and synth-bass,</p>
<p>which turned out to be too hard, so I played the drums myself.</p>
<p>To mix the Ukulele-Melodica Cocktail with accoustic drums gave the theme its little extra.</p>
<p><object width="100%" height="81" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowscriptaccess" value="always" /><param name="src" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26922651" /><embed width="100%" height="81" type="application/x-shockwave-flash" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26922651" allowscriptaccess="always" /> </object> <span><a href="http://soundcloud.com/user3471423/soundtrack-tight-lines-fishing">Soundtrack &#8211; Tight Lines Fishing</a> by <a href="http://soundcloud.com/user3471423">user3471423</a></span></p>
<p>&nbsp;</p>
<p>Producing the second track and the sounds was like going on holiday.</p>
<p>I took my Sony PCM-D50 and made a trip to Admont in Styria.</p>
<p><a href="http://www.sound42.com/wp-content/uploads/2011/07/homepagepic1-rendausschnitt1.jpeg"><img class="size-thumbnail wp-image-287 alignleft" style="margin-left: 3px; margin-right: 3px;" title="atmo recording admont" src="http://www.sound42.com/wp-content/uploads/2011/07/homepagepic1-rendausschnitt1-150x150.jpg" alt="" width="150" height="150" /></a>For the atmo, fishing rods and fish-sound design, the area was perfect.</p>
<p>I took my guitar, sat beneath a tree and just played a melody</p>
<p>while looking at the wide landscape.</p>
<p>It took some hours and I got it.</p>
<p>The rest was studio work with Paul, who played it,</p>
<p>and me doing percussion.</p>
<p><object width="100%" height="81" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowscriptaccess" value="always" /><param name="src" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26923122" /><embed width="100%" height="81" type="application/x-shockwave-flash" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26923122" allowscriptaccess="always" /> </object> <span><a href="http://soundcloud.com/user3471423/soundtrack-tight-lines">Soundtrack &#8211; Tight Lines Fishing &#8211; gameplay</a> by <a href="http://soundcloud.com/user3471423">user3471423</a></span></p>
<p>&nbsp;</p>
<p>Making the audio for Tight Lines Fishing was great, due to very inspiring moments</p>
<p><a href="http://www.sound42.com/wp-content/uploads/2011/07/fish1.jpeg"><img class="alignleft size-thumbnail wp-image-288" style="margin: 5px 3px;" title="fish" src="http://www.sound42.com/wp-content/uploads/2011/07/fish1-e1320160868867-150x150.jpg" alt="" width="150" height="150" /></a>and funny situations with owners of a fishing pond.</p>
<p>Helmut Hutterer and the team of socialspiel made a great social game</p>
<p>and gave us the possibility</p>
<p>to let it sound great!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><em>Tight Lines Fishing is a social fishing adventure which takes place on Facebook.</em></p>
<p><em>Players compete amongst each other online to catch the biggest fish. But it doesn’t stop there,</em></p>
<p><em>train your skill, customize your character and equip gear to catch better fish.</em></p>
<p><a title="Tight Lines Fishing" href="https://apps.facebook.com/tightlinesfishing/" target="_blank">Play Tight Lines Fishing on Facebook </a></p>
<p>&nbsp;</p>
<p>Lukas Hasitschka 2011</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><em>All sounds, sound effects, sound design and music in this animated Video </em><br />
<em>were composed and produced by Lukas Hasitschka &#8211; Sound42 2011.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sound42.com/tight-lines/feed/</wfw:commentRss>
		<slash:comments>1150</slash:comments>
		</item>
		<item>
		<title>Push &#8211; The Facebook Game &#8211; music and sounds</title>
		<link>http://www.sound42.com/push-music-sounds-en/</link>
		<comments>http://www.sound42.com/push-music-sounds-en/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 18:58:21 +0000</pubDate>
		<dc:creator>Lukas Hasitschka</dc:creator>
				<category><![CDATA[social game]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[push]]></category>
		<category><![CDATA[socialspiel]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[vienna]]></category>

		<guid isPermaLink="false">http://www.sound42.com/?p=536</guid>
		<description><![CDATA[<p><img width="300" height="233" src="http://www.sound42.com/wp-content/uploads/2011/10/Socialspiel_Push_LoadingScreen-300x233.jpg" class="attachment-medium wp-post-image" alt="Socialspiel_Push_LoadingScreen" title="Socialspiel_Push_LoadingScreen" /></p>Push (by socialspiel) &#8211; game music, sound design and game sounds by Lukas Hasitschka  &#8211; Sound42 2010 Awards: Austrian Multimedia Staatspreis in the category “Games, Entertainment, Fun” 2011. external link &#160; Push was the first game for which I was composing music and producing sounds. At this time thanks&#8217; to socialspiel and to Florian Lettner! [...]]]></description>
			<content:encoded><![CDATA[<p><img width="300" height="233" src="http://www.sound42.com/wp-content/uploads/2011/10/Socialspiel_Push_LoadingScreen-300x233.jpg" class="attachment-medium wp-post-image" alt="Socialspiel_Push_LoadingScreen" title="Socialspiel_Push_LoadingScreen" /></p><p>Push (by <a href="http://www.socialspiel.com">socialspiel</a>) &#8211; game music, sound design and game sounds by Lukas Hasitschka  &#8211; Sound42 2010</p>
<p>Awards: Austrian Multimedia Staatspreis in the category “Games, Entertainment, Fun” 2011.</p>
<p><iframe src="http://www.youtube.com/embed/I9Yjr0hTMwE" frameborder="0" scrolling="no" width="500" height="312,5"></iframe><span style="font-size: 12px;"><a href="http://www.youtube.com/watch?v=I9Yjr0hTMwE" target="_blank"> external link</a></span></p>
<p>&nbsp;</p>
<p>Push was the first game for which I was composing music and producing sounds.</p>
<p><em>At this time thanks&#8217; to socialspiel and to Florian Lettner!</em></p>
<p>&nbsp;</p>
<p>When I first saw the concept-art I was impressed by &#8220;Pon Du Bear&#8221;- the funny and outstanding figure in this game.</p>
<p>It reminds me of a mix between Al Capone, adrag queen and a stoned grizzly bear.</p>
<p>Socialspiel wanted me to compose a funny and a moody jazz track for this game.<br />
<object width="100%" height="81" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowscriptaccess" value="always" /><param name="src" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26975976" /><embed width="100%" height="81" type="application/x-shockwave-flash" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26975976" allowscriptaccess="always" /> </object> <span><a href="http://soundcloud.com/lukas_sound42/push-main">Push &#8211; Main</a> by <a href="http://soundcloud.com/lukas_sound42">lukas_sound42</a></span><br />
<object width="100%" height="81" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowscriptaccess" value="always" /><param name="src" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26976615" /><embed width="100%" height="81" type="application/x-shockwave-flash" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26976615" allowscriptaccess="always" /> </object> <span><a href="http://soundcloud.com/lukas_sound42/push-gameplay">Push &#8211; Gameplay</a> by <a href="http://soundcloud.com/lukas_sound42">lukas_sound42</a></span></p>
<p>&nbsp;</p>
<p>Most of the sounds in this game were recorded with the instruments from the main track,</p>
<p>but for the Bear and the sweet little &#8220;pops&#8221; I was doing voice overs with a female jazz singer.</p>
<p>The other sounds, like &#8220;fur&#8221; sounds, I finished with some Foley techniques.</p>
<p>&nbsp;</p>
<p>Due to the effort of the whole team and with thousands of &#8220;likes&#8221; in facebook,</p>
<p>Push won the Austrian Multimedia Staatspreis in the category “Games, Entertainment, Fun” 2011</p>
<p>&nbsp;</p>
<p><em>Push is an easy-to-use casual online board game where you can compete with your friends </em></p>
<p><em>in a stylish and addictive turn-based browser environment. </em></p>
<p><em>The game stars the eccentric in-game character Pon Du Bear who loves board games, </em></p>
<p><em>playing with his friends in his stylish mansion, relaxing in his retro Eames chair and eating his beloved Pops.</em></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Lukas Hasitschka 2011</p>
<p>Sound42</p>
<p>&nbsp;</p>
<p><a title="Push" href="https://apps.facebook.com/pushgame/" target="_blank">Play Push on Facebook</a></p>
<p>&nbsp;</p>
<p><em>All sounds, sound effects, sound design and music in this animated Video </em><br />
<em>were composed and produced by Lukas Hasitschka &#8211; Sound42 2010.</em></p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.sound42.com/push-music-sounds-en/feed/</wfw:commentRss>
		<slash:comments>556</slash:comments>
		</item>
		<item>
		<title>Push &#8211; The Facebook Game &#8211; music and sounds</title>
		<link>http://www.sound42.com/push-music-sounds/</link>
		<comments>http://www.sound42.com/push-music-sounds/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 22:10:31 +0000</pubDate>
		<dc:creator>Lukas Hasitschka</dc:creator>
				<category><![CDATA[social game]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[lukas]]></category>
		<category><![CDATA[Musik]]></category>
		<category><![CDATA[push]]></category>
		<category><![CDATA[socialspiel]]></category>
		<category><![CDATA[wien]]></category>

		<guid isPermaLink="false">https://host19.ssl-gesichert.at/sound42_com/?p=55</guid>
		<description><![CDATA[<p><img width="300" height="233" src="http://www.sound42.com/wp-content/uploads/2011/10/Socialspiel_Push_LoadingScreen-300x233.jpg" class="attachment-medium wp-post-image" alt="Socialspiel_Push_LoadingScreen" title="Socialspiel_Push_LoadingScreen" /></p>Push (by socialspiel) &#8211; game music, sound design  and sounds by Lukas Hasitschka 2010 &#8211; Sound42. Awards: Austrian Multimedia Staatspreis in the category “Games, Entertainment, Fun” 2011. external link &#160; Push was the first game for which I was composing music and producing sounds. At this time thanks&#8217; to socialspiel and to Florian Lettner! &#160; [...]]]></description>
			<content:encoded><![CDATA[<p><img width="300" height="233" src="http://www.sound42.com/wp-content/uploads/2011/10/Socialspiel_Push_LoadingScreen-300x233.jpg" class="attachment-medium wp-post-image" alt="Socialspiel_Push_LoadingScreen" title="Socialspiel_Push_LoadingScreen" /></p><p>Push (by <a href="http://www.socialspiel.com">socialspiel</a>) &#8211; game music, sound design  and sounds by Lukas Hasitschka 2010 &#8211; Sound42.</p>
<p>Awards: Austrian Multimedia Staatspreis in the category “Games, Entertainment, Fun” 2011.</p>
<p><iframe src="http://www.youtube.com/embed/I9Yjr0hTMwE" frameborder="0" scrolling="no" width="500" height="312,5"></iframe><span style="font-size: 12px;"><a href="http://www.youtube.com/watch?v=I9Yjr0hTMwE" target="_blank"> external link</a></span></p>
<p>&nbsp;</p>
<p>Push was the first game for which I was composing music and producing sounds.</p>
<p><em>At this time thanks&#8217; to socialspiel and to Florian Lettner!</em></p>
<p>&nbsp;</p>
<p>When I first saw the concept-art I was impressed by &#8220;Pon Du Bear&#8221;- the funny and outstanding figure in this game.</p>
<p>It reminds me of a mix between Al Capone, adrag queen and a stoned grizzly bear.</p>
<p>Socialspiel wanted me to compose a funny and a moody jazz track  for this game.<br />
<object width="100%" height="81" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowscriptaccess" value="always" /><param name="src" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26975976" /><embed width="100%" height="81" type="application/x-shockwave-flash" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26975976" allowscriptaccess="always" /> </object> <span><a href="http://soundcloud.com/lukas_sound42/push-main">Push &#8211; Main</a> by <a href="http://soundcloud.com/lukas_sound42">lukas_sound42</a></span><br />
<object width="100%" height="81" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowscriptaccess" value="always" /><param name="src" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26976615" /><embed width="100%" height="81" type="application/x-shockwave-flash" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26976615" allowscriptaccess="always" /> </object> <span><a href="http://soundcloud.com/lukas_sound42/push-gameplay">Push &#8211; Gameplay</a> by <a href="http://soundcloud.com/lukas_sound42">lukas_sound42</a></span></p>
<p>&nbsp;</p>
<p>Most of the sounds in this game were recorded with the instruments from the main track,</p>
<p>but for the Bear and the sweet little &#8220;pops&#8221; I was doing voice overs with a female jazz singer.</p>
<p>The other sounds, like &#8220;fur&#8221; sounds, I finished with some Foley techniques.</p>
<p>&nbsp;</p>
<p>Due to the effort of the whole team and with thousands of  &#8220;likes&#8221; in facebook,</p>
<p>Push won the Austrian Multimedia Staatspreis in the category “Games, Entertainment, Fun” 2011</p>
<p>&nbsp;</p>
<p><em>Push is an easy-to-use casual online board game where you can compete with your friends </em></p>
<p><em>in a stylish and addictive turn-based browser environment. </em></p>
<p><em>The game stars the eccentric in-game character Pon Du Bear who loves board games, </em></p>
<p><em>playing with his friends in his stylish mansion, relaxing in his retro Eames chair and eating his beloved Pops.</em></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Lukas Hasitschka 2011</p>
<p>&nbsp;</p>
<p><a title="Push" href="https://apps.facebook.com/pushgame/" target="_blank">Play Push on Facebook</a></p>
<p>&nbsp;</p>
<p><em>All sounds, sound effects, sound design and music in this animated Video </em><br />
<em>were composed and produced by Lukas Hasitschka &#8211; Sound42 2010.</em></p>
<p>&nbsp;</p>
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